Display Name = "MS Fish Lower Deck"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([0])
    ConditionalBranch([6, -1, 8])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 478, 20, 18, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([0])
    ConditionalBranch([6, -1, 8])
      PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 478, 21, 18, 0, 0])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([0, 2149, 1])
      ControlSwitches([2168, 2168, 0])
      ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
      ShowText(["\\n<Nekomata>Nyaaaa."])
      ConditionalBranch([4, 70, 0])
        ShowTextAttributes(["nezumi_fc1", 2, 0, 2])
        ShowText(["\\n<Ratty>Cat!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc3", 2, 0, 2])
        ShowText(["\\n<Sonya>This cat is the leader of the pirates!?"])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>This cat is their captain...?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ashel_fc1", 0, 0, 2])
      ShowText(["\\n<Ashel>No... The nekomata sits here without permission. Sigh, where did milady go?"])
      ShowTextAttributes(["nekomata_fc1", 4, 0, 2])
      ShowText(["\\n<Nekomata>Nya?"])
      ShowTextAttributes(["ashel_fc1", 0, 0, 2])
      ShowText(["\\n<Ashel>Well, I have a pretty good guess... Let's check the food storeroom on the deck above us."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1051, 0, 1, 0])
      ControlSwitches([2169, 2169, 0])
      ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
      ShowText(["\\n<Nekomata>Nyaaaa."])
      ShowTextAttributes(["ashel_fc1", 0, 0, 2])
      ShowText(["\\n<Ashel>That chair does not belong to you.\n...Fine, never mind."])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>So where is Captain Bonnie...?"])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>So where is Captain Bonnie...?"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["ashel_fc1", 0, 0, 2])
      ShowText(["\\n<Ashel>Well, I have a pretty good guess... Let's check the food storeroom on the deck above us."])
      ConditionalBranch([4, 171, 0])
        ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
        ShowText(["\\n<Miranda>Seriously? Is she snitching food again..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 79, 0])
        ShowTextAttributes(["nuruko_fc1", 0, 0, 2])
        ShowText(["\\n<Nuruko>Kyuu!"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1051, 0, 2, 0])
      ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
      ShowText(["\\n<Nekomata>Nyaaaa."])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>Is this cat actually the real captain or something...?"])
        ShowPicture([5, "80_bonny_st01", 0, 0, 0, 0, 100, 100, 0, 0])
        MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
        ShowTextAttributes(["bonny_fc1", 0, 0, 2])
        ShowText(["\\n<Bonnie>Nah, she's just a stray. She likes how cozy the chair is and won't give it up."])
        ConditionalBranch([4, 60, 0])
          ShowTextAttributes(["dog_fc1", 0, 0, 2])
          ShowText(["\\n<Pochi>It's that cozy?\nI want to try sitting in it..."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ShowPicture([5, "80_bonny_st01", 0, 0, -150, 0, 100, 100, 255, 0])
      ShowPicture([6, "80_ashel_st01", 0, 0, 150, 0, 100, 100, 255, 0])
      ShowTextAttributes(["ashel_fc1", 0, 0, 2])
      ShowText(["\\n<Ashel>Once we depart, we won't be back on land for a bit. Are you fully equipped and stocked up on items?"])
      ShowChoices([["Go to the Grand Pirate's Cave", "Spend more time preparing"], 0])
      When([0, "Go to the Grand Pirate's Cave"])
        ShowTextAttributes(["ashel_fc1", 1, 0, 2])
        ShowText(["\\n<Ashel>All right, prepare for departure! Get to work, you slackards!"])
        ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
        ShowText(["\\n<Mermaid Pirate>Steady as she goes!"])
        ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
        ShowText(["\\n<Nekomata>Nyaaaaaa!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["The MS Fish begins to pick up speed!"])
        ConditionalBranch([4, 53, 0])
          ShowTextAttributes(["slime_fc1", 0, 0, 2])
          ShowText(["\\n<Lime>Yarrrrrrrr, cap'n!"])
          ShowTextAttributes(["bonny_fc1", 1, 0, 2])
          ShowText(["\\n<Bonnie>You're certainly fired up! I hereby appoint you as an honorary pirate!"])
          ShowTextAttributes(["slime_fc1", 0, 0, 2])
          ShowText(["\\n<Lime>Yaaay! Woo hoo!"])
          ShowTextAttributes(["bonny_fc1", 1, 0, 2])
          ShowText(["\\n<Bonnie>Here, put on this pirate hat. It's got our fish bone trademark on it."])
          ShowTextAttributes(["slime_fc1", 2, 0, 2])
          ShowText(["\\n<Lime>I'd prefer a fish with more than just the bones left..."])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["bonny_fc1", 0, 0, 2])
        ShowText(["\\n<Bonnie>Okay, in fulfilling my duties as captain, I'm going to check on our remaining food supplies."])
        ShowTextAttributes(["ashel_fc1", 0, 0, 2])
        ShowText(["\\n<Ashel>Not so fast, milady. It's time for your swimming lessons. You're the only member of the crew left who can't swim."])
        ConditionalBranch([0, 6, 0])
          ShowTextAttributes(["sonia_fc2", 2, 0, 2])
          ShowText(["\\n<Sonya>A mermaid who can't swim...?"])
          Empty([])
        BranchEnd([])
        ShowPicture([5, "80_bonny_st03", 0, 0, -150, 0, 100, 100, 255, 0])
        ShowTextAttributes(["bonny_fc1", 2, 0, 2])
        ShowText(["\\n<Bonnie>It's all these milk bags' fault. Thanks to them, my balance is out of whack..."])
        ConditionalBranch([4, 66, 0])
          ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
          ShowText(["\\n<Vanilla>If you don't want them, I'll take them."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([4, 56, 0])
          ShowTextAttributes(["inp_fc1", 3, 0, 2])
          ShowText(["\\n<Rami>I can't fly because of my milk bags..."])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["ashel_fc1", 0, 0, 2])
        ShowText(["\\n<Ashel>All right, milady, I've filled this tub with water. Let's see if you can hold your head underwater for 10 seconds..."])
        ShowTextAttributes(["bonny_fc1", 2, 0, 2])
        ShowText(["\\n<Bonnie>*splash* *splash* ... *bubble* *bubble* ..."])
        ConditionalBranch([0, 6, 0])
          ShowTextAttributes(["sonia_fc3", 2, 0, 2])
          ShowText(["\\n<Sonya>She's starting from there!?"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([4, 155, 0])
          ShowTextAttributes(["saki_fc1", 0, 0, 2])
          ShowText(["\\n<Saki>Should I help her train too...?"])
          Empty([])
        BranchEnd([])
        ErasePicture([5])
        ErasePicture([6])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Luka's party relaxes on the ship while the captain undergoes intensive training..."])
        RecoverAll([0, 0])
        FadeoutScreen([])
        PlaySE(["RPG::SE(@name=\"Water1\", @pitch=100, @volume=80)"])
        Wait([60])
        TransferPlayer([0, 2, 20, 211, 4, 2])
        ControlVariables([1051, 1051, 0, 0, 3])
        ControlVariables([1002, 1002, 0, 0, 22])
        FadeinScreen([])
        ShowTextAttributes(["ashel_fc1", 0, 0, 2])
        ShowText(["\\n<Ashel>The Grand Pirate's Cave is just ahead. If you need to reorganize your party, return to the ship."])
        ConditionalBranch([0, 4, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>They said the cave is guarded by the navy so we'll probably be stuck fighting against their marines."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 5, 0])
          ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
          ShowText(["\\n<Ilias>The navy has the cave under guard. I expect we shall have to face their marines inside."])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["ashel_fc1", 0, 0, 2])
        ShowText(["\\n<Ashel>One bit of advice...\nThe marines won't join you no matter how hard you try."])
        ShowTextAttributes(["ashel_fc1", 0, 0, 2])
        ShowText(["\\n<Ashel>You're a pirate now, so it'll be impossible to make allies of the marines regardless of their affinity."])
        ShowTextAttributes(["bonny_fc1", 0, 0, 2])
        ShowText(["\\n<Bonnie>All right, let's nab Roza's treasure! Fishy Pirates, move out!"])
        ConditionalBranch([4, 171, 0])
          ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
          ShowText(["\\n<Miranda>Let's go plunder some treasure like real pirates!"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([4, 53, 0])
          ShowTextAttributes(["slime_fc1", 0, 0, 2])
          ShowText(["\\n<Lime>Yaaay! Let's go!"])
          Empty([])
        BranchEnd([])
        ExitEventProcessing([])
        Empty([])
      When([1, "Spend more time preparing"])
        ShowTextAttributes(["ashel_fc1", 0, 0, 2])
        ShowText(["\\n<Ashel>Okay, but hurry up.\nEveryone's itching to go already."])
        ErasePicture([5])
        ErasePicture([6])
        ExitEventProcessing([])
        Empty([])
      ChoicesEnd([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>The meeting's starting soon, big sis."])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>Yeah, just give me a while longer. Still showing these guys around the ship."])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>Gotcha!"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>Being the vice captain sounds pretty hectic..."])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Seems pretty busy, being the vice captain..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>The last captain left me to take care of everyone. Someone's gotta pull their weight around here, and it certainly won't be the captain."])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>I stepped on the dog~♪"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["60"])
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Pochi>Fugyann!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowTextAttributes(["dog_fc1", 4, 0, 2])
    ShowText(["\\n<Wow>Woof♪ Woof♪ Woo-woof♪"])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>Because Wow moves around the ship so fast, it almost seems like she is in multiple places at once."])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>But there actually are rumors that there are more than one of her..."])
    ShowText(["It's one of the Seven Wonders of the pirates."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["66"])
    ShowTextAttributes(["vgirl_fc1", 5, 0, 2])
    ShowText(["\\n<Vanilla>The Seven Wonders!? I hate horror stories~!"])
    ExitEventProcessing([])
    Label(["102"])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu>The Seven Wonders!? I love mysteries~!"])
    ConditionalBranch([4, 103, 0])
      ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
      ShowText(["\\n<Kamuro>I... I'm really no good with those kinds of stories."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Label(["120"])
    ShowTextAttributes(["page257_fc1", 0, 0, 2])
    ShowText(["\\n<Yoko>I'm worried what the other six might be..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>My favorite book is\\*\\fi The Secret of Pirate Island\\*\\fi.\nI want to go on an adventure and become a legendary pirate, too!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["68"])
    ShowTextAttributes(["dragonp_fc1", 0, 0, 2])
    ShowText(["\\n<Papi>I wanna go on an adventure, too!"])
    ExitEventProcessing([])
    Label(["72"])
    ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
    ShowText(["\\n<Mini>I had that too! It was my favorite picture book!"])
    ShowTextAttributes(["phoenix_fc1", 5, 0, 2])
    ShowText(["\\n<Mini>Though one time I got too heated reading it and it caught fire..."])
    ExitEventProcessing([])
    Label(["144"])
    ShowTextAttributes(["saboresu_fc1", 1, 0, 2])
    ShowText(["\\n<Sunny>Going on an adventure sounds so exciting!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ConditionalBranch([0, 2149, 1])
      ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Mermaid Pirate>I've heard all about you guys. You're kicking butt all over the world, right?"])
      ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Mermaid Pirate>It'd be awesome if you'd side with us instead♪ Come on, don't you wanna be a pirate, too?♪"])
      Empty([])

    Else([])
      ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
      ShowText(["\\n<Mermaid Pirate>You joined the Fishy Pirates!\nWell then, nice to meet you!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>On this floor, we have the library and the conference room... And there's also the boss' room!"])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>Big sis Ashel calls the captain \"Milady\"."])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>She was a close friend of the previous captain. Before she left us, she said to big sis \"Please, take care of my daughter.\""])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>...Back then, I had no idea her daughter would be this much of a handful."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["5"])
    ShowTextAttributes(["alice_fc5", 0, 0, 2])
    ShowText(["\\n<Alice>Sounds similar to my relationship with Tamamo. Endless nagging and lecturing."])
    ConditionalBranch([4, 202, 0])
      ShowTextAttributes(["bonny_fc1", 1, 0, 2])
      ShowText(["\\n<Bonnie>Somebody who understands what it's like...? She's always finding something to complain about."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([12, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>Some of us like to call big sis \"Four Leaf Ashel,\" wanna know why?"])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>Four Leaf? Why?"])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>Four Leaf...?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>She takes care of all the housework. Cooking, cleaning, the laundry, she's an expert at all of it!"])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>...That's the first leaf."])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>I'd appreciate it if the rest of you would work a little harder, as well..."])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>She's a fantastic blacksmith, too! She repairs all our weapons for us!"])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>...That's the second leaf."])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>You guys never take good enough care of your equipment, so..."])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>She's a great sailor, too! In a pinch? Need a ship steered? Just leave it to her!"])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>...That's the third leaf."])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>Well, originally I was just the helmsman."])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>On top of all that, she's a master of naval warfare! She's sunken more ships than you could count! Nobody can handle a cannon better than she can!"])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>...That's the fourth leaf. Do you get it? Like a four leaf clover, we're incredibly lucky to have her♪"])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>The previous captain hammered the art of naval warfare into me while I was working under her. When I have free time, sometimes I like to read through old military treatises, too."])
    ConditionalBranch([0, 4, 0])
      ShowTextAttributes(["alice_fc5", 1, 0, 2])
      ShowText(["\\n<Alice>So that's why she's called \"Four Leaf Ashel.\"\nSounds really talented... I'd love to have her working for me."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>So that is why she is known as \"Four Leaf Ashel\".\nShe seems even more talented than Eden."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>If the vice captain is this impressive... I can't even imagine what the captain herself is like."])
      Empty([])

    Else([])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>If the vice captain is this impressive... I can't even imagine what the captain herself is like."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["k_mermaid_fc1", 0, 0, 2])
    ShowText(["\\n<Mermaid Pirate>The captain? Uh, well... she's energetic and has a very loud voice! Oh, and her boobs are really big!"])
    ConditionalBranch([4, 66, 0])
      ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
      ShowText(["\\n<Vanilla>Big boobs...? We must crush these scoundrels at once."])
      Empty([])

    BranchEnd([])
    Empty([])
